Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 420, 22, 12, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 420, 31, 6, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 420, 40, 14, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 420, 40, 22, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 420, 15, 27, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 420, 17, 34, 0, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 421, 26, 25, 0, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 421, 28, 49, 0, 0])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 420, 28, 34, 0, 0])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["name_fc1", 0, 0, 2])
      ShowText(["\\n<Slug Girl>"])
      ShowText(["I want to have lots of children..."])
      ShowText(["About twenty more..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["name_fc1", 0, 0, 2])
      ShowText(["\\n<Slug Girl>"])
      ShowText(["It's great that a peaceful world has come, but..."])
      ShowText(["Housing conditions seem to be getting tight."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Shopkeeper>"])
      ShowText(["The slug girls have become quite docile recently."])
      ShowText(["I miss the days when they were mischievous."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Shopkeeper>"])
      ShowText(["The slug girls have truly become part of the village now."])
      ShowText(["Thanks to Flora-san, of course."])
      Empty([])

    BranchEnd([])
    ShopProcessing([0, 1, 0, 0, false])
    ShopItem([0, 11, 0, 0])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 14, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 23, 0, 0])
    ShopItem([0, 35, 0, 0])
    ShopItem([0, 4262, 0, 0])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Blacksmith>"])
    ShowText(["Welcome to the famous Midas blacksmith known for its gold craftsmanship."])
    ShowText(["What can I do for you?"])
    ShowChoices([["See usual items", "Have gold equipment made", "Quit"], 3])
    When([0, "普段の売り物を見る"])
      ShopProcessing([1, 476, 0, 0, false])
      ShopItem([1, 845, 0, 0])
      ShopItem([2, 20, 0, 0])
      ShopItem([2, 181, 0, 0])
      ShopItem([2, 259, 0, 0])
      Empty([])

    When([1, "金の装備を造ってもらう"])
      ShopProcessing([1, 5, 0, 0, false])
      ShopItem([1, 87, 0, 0])
      ShopItem([1, 147, 0, 0])
      ShopItem([1, 208, 0, 0])
      ShopItem([1, 294, 0, 0])
      ShopItem([1, 337, 0, 0])
      ShopItem([1, 366, 0, 0])
      ShopItem([1, 405, 0, 0])
      ShopItem([1, 445, 0, 0])
      ShopItem([1, 477, 0, 0])
      ShopItem([1, 513, 0, 0])
      ShopItem([1, 552, 0, 0])
      ShopItem([1, 593, 0, 0])
      ShopItem([1, 625, 0, 0])
      ShopItem([1, 662, 0, 0])
      ShopItem([1, 702, 0, 0])
      ShopItem([1, 729, 0, 0])
      ShopItem([1, 756, 0, 0])
      ShopItem([1, 776, 0, 0])
      ShopItem([1, 798, 0, 0])
      ShopItem([1, 824, 0, 0])
      ShopItem([1, 846, 0, 0])
      ShopItem([2, 33, 0, 0])
      ShopItem([2, 69, 0, 0])
      ShopItem([2, 106, 0, 0])
      ShopItem([2, 203, 0, 0])
      ShopItem([2, 237, 0, 0])
      ShopItem([2, 294, 0, 0])
      Empty([])

    When([2, "やめる"])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["name_fc1", 0, 0, 2])
      ShowText(["\\n<Slug Girl>"])
      ShowText(["Welcome..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["name_fc1", 0, 0, 2])
      ShowText(["\\n<Slug Girl>"])
      ShowText(["Welcome!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Merchant Assassin>"])
    ShowText(["The clan's secret talisman..."])
    ShowText(["If necessary, I'll sell it to you."])
    ShopProcessing([2, 4343, 0, 0, false])
    ShopItem([2, 1212, 0, 0])
    ShopItem([2, 4346, 0, 0])
    ShopItem([2, 1213, 0, 0])
    ShopItem([2, 4349, 0, 0])
    ShopItem([2, 1214, 0, 0])
    ShopItem([2, 4352, 0, 0])
    ShopItem([2, 1215, 0, 0])
    ShopItem([2, 4355, 0, 0])
    ShopItem([2, 1216, 0, 0])
    ShopItem([2, 4358, 0, 0])
    ShopItem([2, 1217, 0, 0])
    ShopItem([2, 4361, 0, 0])
    ShopItem([2, 1218, 0, 0])
    ShopItem([2, 4364, 0, 0])
    ShopItem([2, 1219, 0, 0])
    ShopItem([2, 4367, 0, 0])
    ShopItem([2, 1220, 0, 0])
    ShopItem([2, 4370, 0, 0])
    ShopItem([2, 1221, 0, 0])
    ShopItem([2, 4373, 0, 0])
    ShopItem([2, 1222, 0, 0])
    ShopItem([2, 4376, 0, 0])
    ShopItem([2, 1223, 0, 0])
    ShopItem([2, 4379, 0, 0])
    ShopItem([2, 1224, 0, 0])
    ShopItem([2, 4382, 0, 0])
    ShopItem([2, 1225, 0, 0])
    ShopItem([2, 4385, 0, 0])
    ShopItem([2, 1226, 0, 0])
    ShopItem([2, 4388, 0, 0])
    ShopItem([2, 1227, 0, 0])
    ShopItem([2, 4391, 0, 0])
    ShopItem([2, 1228, 0, 0])
    ShopItem([2, 4394, 0, 0])
    ShopItem([2, 1229, 0, 0])
    ShopItem([2, 4397, 0, 0])
    ShopItem([2, 1230, 0, 0])
    ShopItem([2, 4400, 0, 0])
    ShopItem([2, 1231, 0, 0])
    ShopItem([2, 4403, 0, 0])
    ShopItem([2, 1232, 0, 0])
    ShopItem([2, 4406, 0, 0])
    ShopItem([2, 1233, 0, 0])
    ShopItem([2, 4409, 0, 0])
    ShopItem([2, 1234, 0, 0])
    ShopItem([2, 4412, 0, 0])
    ShopItem([2, 1235, 0, 0])
    ShopItem([2, 4415, 0, 0])
    ShopItem([2, 1236, 0, 0])
    ShopItem([2, 4418, 0, 0])
    ShopItem([2, 4419, 0, 0])
    ShopItem([2, 4422, 0, 0])
    ShopItem([2, 4423, 0, 0])
    ShopItem([2, 4426, 0, 0])
    ShopItem([2, 4427, 0, 0])
    ShopItem([2, 4438, 0, 0])
    ShopItem([2, 4439, 0, 0])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Innkeeper>"])
      ShowText(["The slugs are working hard, aren't they?"])
      ShowText(["It'll be 10G, but would you like to stay? \\$"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Innkeeper>"])
      ShowText(["The slugs have become able to greet energetically now."])
      ShowText(["It'll be 10G, but would you like to stay? \\$"])
      Empty([])

    BranchEnd([])
    ShowChoices([["Yes", "No"], 2])
    When([0, "はい"])
      ConditionalBranch([7, 10, 0])
        ChangeGold([1, 0, 10])
        FadeoutScreen([])
        PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
        Wait([150])
        RecoverAll([0, 0])
        FadeinScreen([])
        ConditionalBranch([0, 3263, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Innkeeper>"])
          ShowText(["Last night was quite enjoyable, wasn't it?"])
          ShowText(["Please come again!"])
          Script(["gain_medal(2148)"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 3264, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Innkeeper>"])
          ShowText(["Last night was quite enjoyable, wasn't it?"])
          ShowText(["Please come again!"])
          Script(["gain_medal(2148)"])
          Empty([])
        BranchEnd([])
        Empty([])
      Else([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Innkeeper>"])
        ShowText(["Oh, it seems you're a bit short on money..."])
        Empty([])
      BranchEnd([])
      Empty([])

    When([1, "いいえ"])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Warrior>"])
    ShowText(["As expected of the village of the renowned hero, Cosmic Woman..."])
    ShowText(["It seems there are many travelers who love heroes."])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Warrior>"])
    ShowText(["When I wear Luka Cos, I feel my body and mind tighten up."])
    ShowText(["I feel like I've discovered the reason I can become stronger!"])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Slug Girl>"])
    ShowText(["I'm helping out at the tool shop."])
    ShowText(["Also, with the night's sexual needs..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Shopkeeper>"])
    ShowText(["P-please don't say that..."])
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["name_fc1", 0, 0, 2])
      ShowText(["\\n<Slug Girl>"])
      ShowText(["The owner's virginity was taken by me..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Shopkeeper>"])
      ShowText(["Ugh..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["name_fc1", 0, 0, 2])
      ShowText(["\\n<Slug Girl>"])
      ShowText(["Soon, I will become the young mistress of this shop..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Shopkeeper>"])
      ShowText(["I may be clumsy, but please take care of me..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Female Warrior>"])
    ShowText(["Do you know the just thief, Melty Bat?"])
    ShowText(["They say she's a great thief who spans the Gold Continent, stealing only from villains."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Female Warrior>"])
    ShowText(["And she shares the stolen wealth with the poor, or so the story goes."])
    ShowText(["Apparently, she has never been caught until now."])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Female Warrior>"])
    ShowText(["Luka Cos really suits a boy like you perfectly."])
    ShowText(["I envy you..."])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Samurai>"])
      ShowText(["In Yamatai, there is a swordsman who targets only villains."])
      ShowText(["Wearing a fox mask, they supposedly ambush even the most wicked monsters."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Samurai>"])
      ShowText(["Among the people, they are hailed as a hero."])
      ShowText(["Their name is the Swordsman Fox Hana, and their true identity is completely unknown."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Samurai>"])
      ShowText(["I do not acknowledge the human-slaying fox, Koka..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Samurai>"])
      ShowText(["That fox mask looks too cute and cunning,"])
      ShowText(["It's only natural to gain popularity by defeating villains like that!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Samurai>"])
      ShowText(["I do not acknowledge the human-slaying fox, Koka!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Priest>"])
      ShowText(["It's different from the heroes everyone talks about..."])
      ShowText(["There's also a knight of Machina called Cyber Knight in San Ilia."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Priest>"])
      ShowText(["Affiliated with the regular army of San Ilia, tasked with maintaining public order..."])
      ShowText(["They say they execute divine punishment on villains who defy the Goddess."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Priest>"])
      ShowText(["It's as if San Ilia has been revived..."])
      ShowText(["Or rather, it never truly perished..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Priest>"])
      ShowText(["It's a strange feeling, isn't it?"])
      ShowText(["To hold memories of a destroyed homeland and memories of it continuing to exist at the same time."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Merchant>"])
      ShowText(["Don't forget about the Ghost Fox either."])
      ShowText(["A hero that strikes down evil with a white bodysuit and fox mask, moving gracefully."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Merchant>"])
      ShowText(["It seems to appear around Grand Noah, defeating wicked monsters."])
      ShowText(["...The motif of the fox mask overlaps with the human-slaying fox Koka."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Merchant>"])
      ShowText(["Since peace arrived, it feels like petty villains have become more lively."])
      ShowText(["With more thieves around, it feels dangerous for someone like me."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Merchant>"])
      ShowText(["Perhaps it's time when local heroes are needed."])
      ShowText(["Maybe I should make a donation to the Hero Union..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["There's a scientific magazine related to geology..."])
    ShowText(["It seems to feature an interview with Promestein."])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowPicture([5, "80_hero_st05", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 1375, 0, 0, 0])
      ShowTextAttributes(["hero_fc1", 4, 0, 2])
      ShowText(["\\n<May>"])
      ShowText(["Yes, yes, I am May, a mineralogist."])
      ShowText(["The university in Ilia Port has closed down, and I've returned to my hometown."])
      ShowTextAttributes(["hero_fc1", 4, 0, 2])
      ShowText(["\\n<May>"])
      ShowText(["Here, I lack equipment and everything else..."])
      ShowText(["For a while, I'll focus on my mineral collection."])
      ErasePicture([5])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1375, 0, 1, 0])
      ConditionalBranch([0, 3448, 1])
        ConditionalBranch([0, 3449, 1])
          ShowTextAttributes(["hero_fc1", 4, 0, 2])
          ShowText(["\\n<May>"])
          ShowText(["Yes, yes, I am May, a mineralogist."])
          ShowText(["I'm honored that you came all the way to such a place."])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>"])
          ShowText(["Um, I have business with Cosmic Woman."])
          ShowText(["I was told to come to this house..."])
          ShowPicture([5, "80_hero_st06", 0, 0, 0, 0, 100, 100, 255, 0])
          ShowTextAttributes(["hero_fc1", 5, 0, 2])
          ShowText(["\\n<May>"])
          ShowText(["Yes, I am Cosmic Woman."])
          ShowText(["I called you here because I have something to ask of you."])
          ConditionalBranch([0, 1005, 0])
            ShowTextAttributes(["alice_fc5", 6, 0, 2])
            ShowText(["\\n<Alice>"])
            ShowText(["Whaaat!? You're Cosmic Woman!?"])
            ShowText(["You look completely different!!"])
            Empty([])
          BranchEnd([])
          ConditionalBranch([0, 1006, 0])
            ShowTextAttributes(["alice_fc1", 7, 0, 2])
            ShowText(["\\n<Alice>"])
            ShowText(["Whaaat!? You're Cosmic Woman!?"])
            ShowText(["You look completely different!!"])
            Empty([])
          BranchEnd([])
          ConditionalBranch([0, 1007, 0])
            ShowTextAttributes(["alice_fc7", 7, 0, 2])
            ShowText(["\\n<Alice>"])
            ShowText(["Whaaat!? You're Cosmic Woman!?"])
            ShowText(["You look completely different!!"])
            Empty([])
          BranchEnd([])
          ShowPicture([5, "80_hero_st07", 0, 0, 0, 0, 100, 100, 255, 0])
          ShowTextAttributes(["hero_fc1", 6, 0, 2])
          ShowText(["\\n<May>"])
          ShowText(["W-Wait, you can't believe it?"])
          ShowText(["But, if I do this――"])
          PlaySE(["RPG::SE(@name=\"Equip3\", @pitch=100, @volume=80)"])
          ShowPicture([5, "80_hero_st01", 0, 0, 0, 0, 100, 100, 255, 0])
          SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=41, @parameters=[\\\"Civlian05_cip\\\", 0])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
          Unnamed(["RPG::MoveCommand(@code=41, @parameters=[\"Civlian05_cip\", 0])"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["May removed her glasses, took off her lab coat, and straightened her back――"])
          ShowTextAttributes(["hero_fc1", 0, 0, 2])
          ShowText(["\\n<Cosmic Woman>"])
          ShowText(["See? It's me."])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>"])
          ShowText(["I-It's true..."])
          ShowText(["The scholar's appearance was just a disguise to hide my true identity."])
          ShowTextAttributes(["hero_fc1", 0, 0, 2])
          ShowText(["\\n<Cosmic Woman>"])
          ShowText(["However, that's not entirely the case..."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["May put on her glasses and lab coat, and hunched her back――"])
          PlaySE(["RPG::SE(@name=\"Equip3\", @pitch=100, @volume=80)"])
          ShowPicture([5, "80_hero_st05", 0, 0, 0, 0, 100, 100, 255, 0])
          SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=41, @parameters=[\\\"Civlian05_cip\\\", 4])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
          Unnamed(["RPG::MoveCommand(@code=41, @parameters=[\"Civlian05_cip\", 4])"])
          ShowTextAttributes(["hero_fc1", 4, 0, 2])
          ShowText(["\\n<May>"])
          ShowText(["Actually, I gained this superpower after the world united."])
          ShowText(["Before that, I was just a simple country scholar."])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>"])
          ShowText(["I heard your true identity is an alien..."])
          ShowTextAttributes(["hero_fc1", 4, 0, 2])
          ShowText(["\\n<May>"])
          ShowText(["That's just a rumor."])
          ShowText(["I didn't deny it because it was convenient for hiding my true identity."])
          ShowTextAttributes(["hero_fc1", 4, 0, 2])
          ShowText(["\\n<May>"])
          ShowText(["That being said, it is true that my power comes from outer space..."])
          ShowText(["I called you here to discuss that."])
          ShowTextAttributes(["ruka_fc1", 0, 0, 2])
          ShowText(["\\n<Luka>"])
          ShowText(["A consultation regarding your power?"])
          ShowText(["If there's anything we can help with, just ask."])
          ShowTextAttributes(["hero_fc1", 4, 0, 2])
          ShowText(["\\n<May>"])
          ShowText(["To put it simply, this superpower that resides within me..."])
          ShowText(["I would like you to analyze what it is."])
          ShowTextAttributes(["hero_fc1", 4, 0, 2])
          ShowText(["\\n<May>"])
          ShowText(["I'm just a country scholar, and my equipment and knowledge aren't that impressive."])
          ShowText(["But among your companions, there should be a renowned professor, right?"])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 3448, 0])
        ShowTextAttributes(["hero_fc1", 5, 0, 2])
        ShowText(["\\n<May>"])
        ShowText(["This is about the power analysis I requested before..."])
        ShowText(["Is the esteemed professor available now?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 3449, 0])
        ShowTextAttributes(["hero_fc1", 5, 0, 2])
        ShowText(["\\n<May>"])
        ShowText(["This is about the power analysis I requested before..."])
        ShowText(["Is the esteemed professor available now?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1308, 0, 8, 2])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["Could it be about Promestein...?"])
        ShowText(["She's not here at the moment."])
        ShowTextAttributes(["hero_fc1", 6, 0, 2])
        ShowText(["\\n<May>"])
        ShowText(["I see, is that so..."])
        ShowText(["Then, I would like to ask again next time."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Without Promestein, analyzing the power is impossible."])
        ShowText(["Let's come back here again after recruiting her—"])
        ControlSwitches([3448, 3448, 0])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1308, 0, 12, 2])
        ConditionalBranch([1, 1308, 0, 9, 1])
          ShowTextAttributes(["stein_fc2", 2, 0, 2])
          ShowText(["\\n<Promestein>"])
          ShowText(["I'm currently tied up with hacking countermeasures..."])
          ShowText(["Once the singularity issue is resolved, I'll definitely discuss it in detail."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Promestein is busy, and power analysis is impossible."])
          ShowText(["Let's come back here again after defeating the singularity—"])
          ControlSwitches([3448, 3448, 1])
          ControlSwitches([3449, 3449, 0])
          ErasePicture([5])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1308, 0, 13, 1])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["Being called esteemed is a bit embarrassing, but my name is known."])
        ShowText(["I would be glad to assist you."])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["First, let's hear how you obtained that power."])
        ShowText(["I heard you acquired it after the world unification..."])
        ShowTextAttributes(["hero_fc1", 4, 0, 2])
        ShowText(["\\n<May>"])
        ShowText(["Yes... that was half a month after the world unification."])
        ShowText(["A meteor fell to the west from here."])
        ShowTextAttributes(["hero_fc1", 4, 0, 2])
        ShowText(["\\n<May>"])
        ShowText(["Most of the meteor burned up, but..."])
        ShowText(["A part of it fell on the top floor of the Slug Tower."])
        ShowTextAttributes(["hero_fc1", 4, 0, 2])
        ShowText(["\\n<May>"])
        ShowText(["As I'm a mineralogist, I couldn't overlook a meteor."])
        ShowText(["I immediately headed to the site and obtained that meteor."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["You managed to reach the top of the Slug Tower..."])
        ShowText(["That must have been quite a difficult journey for an ordinary person."])
        ShowTextAttributes(["hero_fc1", 4, 0, 2])
        ShowText(["\\n<May>"])
        ShowText(["I progressed while sprinkling a lot of salt."])
        ShowText(["Anyway, that's how I reached the source of the meteor."])
        ShowTextAttributes(["hero_fc1", 4, 0, 2])
        ShowText(["\\n<May>"])
        ShowText(["That stone emitted a blue light—"])
        ShowText(["And the moment I held it, an immense energy flowed into me."])
        ShowPicture([5, "80_hero_st06", 0, 0, 0, 0, 100, 100, 255, 0])
        ShowTextAttributes(["hero_fc1", 5, 0, 2])
        ShowText(["\\n<May>"])
        ShowText(["Since then, super power has resided in my formerly weak body."])
        ShowText(["This is the true origin of Cosmic Woman."])
        ShowPicture([5, "80_hero_st05", 0, 0, 0, 0, 100, 100, 255, 0])
        ShowTextAttributes(["hero_fc1", 4, 0, 2])
        ShowText(["\\n<May>"])
        ShowText(["As for the remaining meteorite, I avoided bringing it back to this village."])
        ShowText(["There was a danger that it might have some influence on the surroundings..."])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["I see... That's a wise decision."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Fragments of a meteorite that came from space."])
        ShowText(["May, who touched it, gained super power—that was the truth."])
        ShowTextAttributes(["hero_fc1", 4, 0, 2])
        ShowText(["\\n<May>"])
        ShowText(["I want to know the nature of this power that resides within me."])
        ShowText(["However, with the experimental equipment at hand, I couldn't do anything."])
        ShowTextAttributes(["hero_fc1", 4, 0, 2])
        ShowText(["\\n<May>"])
        ShowText(["I considered asking a university or research institute with proper equipment..."])
        ShowText(["But that might reveal my true identity as a hero."])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["So, you turned to us for help?"])
        ShowText(["I find this very interesting as well!"])
        ShowTextAttributes(["stein_fc2", 1, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["First, I want to examine that meteorite."])
        ShowText(["Let's head to the Slug Tower right away!"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["The Slug Tower is to the west of this village."])
        ShowText(["So, shall we go check it out?"])
        ShowPicture([5, "80_hero_st06", 0, 0, 0, 0, 100, 100, 255, 0])
        ShowTextAttributes(["hero_fc1", 5, 0, 2])
        ShowText(["\\n<May>"])
        ShowText(["I'll join you as well. Please take care of me..."])
        ErasePicture([5])
        SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
        Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
        Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
        PlayME(["RPG::ME(@name=\"mon_fanfale3\", @pitch=100, @volume=100)"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["May has joined the party!"])
        Wait([60])
        ConditionalBranch([0, 1005, 0])
          ShowTextAttributes(["alice_fc5", 0, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["However, a meteorite that grants immense power to those who touch it..."])
          ShowText(["Even for a scientist, that's intriguing."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1006, 0])
          ShowTextAttributes(["alice_fc1", 0, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["However, a meteorite that grants immense power to those who touch it..."])
          ShowText(["Even for a scientist, that's intriguing."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1007, 0])
          ShowTextAttributes(["alice_fc7", 0, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["However, a meteorite that grants immense power to those who touch it..."])
          ShowText(["Even for a scientist, that's intriguing."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1026, 0])
          ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["This power is..."])
          ShowText(["Could it be Cosmic Power...?"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1027, 0])
          ShowTextAttributes(["iriasu_fc1", 5, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["This power is..."])
          ShowText(["Could it be Cosmic Power...?"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1028, 0])
          ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["This power is..."])
          ShowText(["Could it be Cosmic Power...?"])
          Empty([])
        BranchEnd([])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["Do you know something, Lady Ilias...?"])
        ConditionalBranch([0, 1026, 0])
          ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["No... Let's first investigate the meteorite."])
          ShowText(["We'll draw conclusions after that."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1027, 0])
          ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["No... Let's first investigate the meteorite."])
          ShowText(["We'll draw conclusions after that."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1028, 0])
          ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["No... Let's first investigate the meteorite."])
          ShowText(["We'll draw conclusions after that."])
          Empty([])
        BranchEnd([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Thus, in order to investigate the true nature of Cosmic Woman's power—"])
        ShowText(["We set out for the top floor of the Slug Tower."])
        ControlVariables([1375, 1375, 0, 0, 2])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 37
Name = "通行不能"

  Page 0
    Empty([])

CommonEvent 38
Name = "通行禁止"

  Page 0
    Empty([])

CommonEvent 39
Name = "通行禁止"

  Page 0
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["It's good that the Slug Girls have blended in with the village."])
      ShowText(["My wife has also been feeling out of place..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["There's not enough room in the bed, and the house is too small..."])
      ShowText(["It's about time we start thinking about moving."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Girl>"])
    ShowText(["Slippery slippery slippery~♪"])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Ahh, this is the best..."])
    ShowText(["In this slippery harem, I'm going to melt away..."])
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Slug Girl>"])
    ShowText(["Hehe... We all want to be impregnated..."])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Flora>"])
      ShowText(["Slime girls are monsters with the values of a lady."])
      ShowText(["With a little education, they can become proper ladies."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Flora>"])
      ShowText(["You've accomplished an incredible feat of clearing the chaos in the world."])
      ShowText(["Thanks to you, the world is now at peace."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Flora>"])
      ShowText(["A lady can only be a lady because of the peace in the world."])
      ShowText(["I sincerely thank you from the bottom of my heart."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([93, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([21, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([900, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([926, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Female Mage>"])
      ShowText(["I also want to become a hero..."])
      ShowText(["But without any achievements, I can't join the Hero Alliance."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Female Mage>"])
      ShowText(["I'm currently training to become a magical girl."])
      ShowText(["It's my dream to be accepted into the Hero Alliance."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["I came to meet the hero known as Cosmic Woman..."])
      ShowText(["So she doesn't actually live in this village, huh?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["I may not be able to save the world like the great hero Luka..."])
      ShowText(["But I want to become a hero who can at least protect those close to me."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([6, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Ahh, this is the best..."])
    ShowText(["In this slippery harem, I'm going to melt away..."])
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Slug Girl>"])
    ShowText(["Hehe... We all want to be impregnated..."])
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["name_fc1", 0, 0, 2])
      ShowText(["\\n<Slug Girl>"])
      ShowText(["I will strive to become a proper lady..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["name_fc1", 0, 0, 2])
      ShowText(["\\n<Slug Girl>"])
      ShowText(["Today, I'm also taking a lady course."])
      ShowText(["The path of a lady is a tough one..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["name_fc1", 0, 0, 2])
      ShowText(["\\n<Slug Girl>"])
      ShowText(["I'm currently training to be a lady..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["name_fc1", 0, 0, 2])
      ShowText(["\\n<Slug Girl>"])
      ShowText(["Welcome..."])
      ShowText(["No, welcome..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["T-the numbers are increasing... ahiiiiiiii――!!"])
    ShowTextAttributes(["name_fc1", 0, 0, 2])
    ShowText(["\\n<Slug Girl>"])
    ShowText(["It's still not over..."])
    ShowText(["Until all of us are impregnated..."])
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Girl>"])
    ShowText(["Neba neba neba~♪"])
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Girl>"])
    ShowText(["Nyu nyu nyu~♪"])
    Empty([])
